local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133107922
L1_1 = {}
L2_1 = {}
L2_1.config_id = 922001
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = -225.629
L3_1.y = 185.906
L3_1.z = 931.112
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 179.53
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 9002
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 922002
L3_1.monster_id = 25010201
L4_1 = {}
L4_1.x = -214.098
L4_1.y = 186.832
L4_1.z = 925.423
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 287.03
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 9004
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 922003
L4_1.monster_id = 25030201
L5_1 = {}
L5_1.x = -224.848
L5_1.y = 186.529
L5_1.z = 936.857
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 226.46
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 9002
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 922007
L5_1.monster_id = 25020201
L6_1 = {}
L6_1.x = -219.339
L6_1.y = 186.32
L6_1.z = 940.165
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 35
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 922010
L6_1.monster_id = 25020201
L7_1 = {}
L7_1.x = -229.266
L7_1.y = 187.559
L7_1.z = 937.905
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 206.03
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 35
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 9004
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 922015
L7_1.monster_id = 25010201
L8_1 = {}
L8_1.x = -225.629
L8_1.y = 185.906
L8_1.z = 931.112
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 179.53
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.pose_id = 9002
L7_1.area_id = 8
L8_1 = {}
L8_1.config_id = 922016
L8_1.monster_id = 25010201
L9_1 = {}
L9_1.x = -214.098
L9_1.y = 186.832
L9_1.z = 925.423
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 287.03
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 32
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.pose_id = 9004
L8_1.area_id = 8
L9_1 = {}
L9_1.config_id = 922017
L9_1.monster_id = 25030201
L10_1 = {}
L10_1.x = -224.848
L10_1.y = 186.529
L10_1.z = 936.857
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 226.46
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 32
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.pose_id = 9002
L9_1.area_id = 8
L10_1 = {}
L10_1.config_id = 922018
L10_1.monster_id = 25020201
L11_1 = {}
L11_1.x = -219.339
L11_1.y = 186.32
L11_1.z = 940.165
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 32
L10_1.drop_id = 1000100
L10_1.disableWander = true
L10_1.area_id = 8
L11_1 = {}
L11_1.config_id = 922019
L11_1.monster_id = 25020201
L12_1 = {}
L12_1.x = -229.266
L12_1.y = 187.559
L12_1.z = 937.905
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 206.03
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 32
L11_1.drop_id = 1000100
L11_1.disableWander = true
L11_1.pose_id = 9004
L11_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 922004
L2_1.gadget_id = 70710160
L3_1 = {}
L3_1.x = -220.029
L3_1.y = 186.402
L3_1.z = 937.378
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 922005
L3_1.gadget_id = 70710160
L4_1 = {}
L4_1.x = -220.698
L4_1.y = 186.662
L4_1.z = 939.355
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 922006
L4_1.gadget_id = 70710160
L5_1 = {}
L5_1.x = -220.523
L5_1.y = 186.465
L5_1.z = 938.395
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 922008
L5_1.gadget_id = 70710141
L6_1 = {}
L6_1.x = -220.531
L6_1.y = 186.8
L6_1.z = 938.423
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 922009
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -220.69
L7_1.y = 187.011
L7_1.z = 939.392
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.point_type = 2004
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 922011
L7_1.gadget_id = 70710113
L8_1 = {}
L8_1.x = -214.045
L8_1.y = 186.007
L8_1.z = 929.575
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 274.17
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.interact_id = 11
L7_1.area_id = 8
L8_1 = {}
L8_1.config_id = 922013
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = -220.041
L9_1.y = 186.742
L9_1.z = 937.429
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 32
L8_1.point_type = 2004
L8_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1922012
L2_1.name = "GADGET_STATE_CHANGE_922012"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_922012"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_922012"
L3_1 = {}
L3_1.config_id = 1922014
L3_1.name = "GADGET_CREATE_922014"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_922014"
L3_1.action = "action_EVENT_GADGET_CREATE_922014"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 922001
L6_1 = 922002
L7_1 = 922003
L8_1 = 922007
L9_1 = 922010
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 922004
L6_1 = 922005
L7_1 = 922006
L8_1 = 922008
L9_1 = 922009
L10_1 = 922011
L11_1 = 922013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_STATE_CHANGE_922012"
L6_1 = "GADGET_CREATE_922014"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L6_1 = 922015
L7_1 = 922016
L8_1 = 922017
L9_1 = 922018
L10_1 = 922019
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 922004
L7_1 = 922005
L8_1 = 922006
L9_1 = 922008
L10_1 = 922009
L11_1 = 922011
L12_1 = 922013
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_STATE_CHANGE_922012"
L7_1 = "GADGET_CREATE_922014"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.param2
  if 922011 == L2_2 then
    L2_2 = GadgetState
    L2_2 = L2_2.GearStart
    L3_2 = A1_2.param1
    if L2_2 == L3_2 then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_922012 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "10210201"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_922012 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if 284008 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 0
  L5_2 = A1_2.param1
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 == 201 or L2_2 == 202 then
    L3_2 = true
    return L3_2
  end
  L3_2 = false
  return L3_2
end
condition_EVENT_GADGET_CREATE_922014 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "10210201"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_CREATE_922014 = L1_1
